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Unity pc build in potrait
Unity pc build in potrait








unity pc build in potrait unity pc build in potrait

In exclusive mode your game will take control of the entire display. You can choose between fullscreen window and exclusive mode on Windows. The first thing to look is the fullscreen mode. A set of parameters can be edited from Edit menu > Project settings > Player | Resolution and Presentation (see image). Let’s see how the fullscreen resolution works in Unity. In this article I will explain in detail how it works. Here is the project on github: UnityScreenResolutionManager. I’ve come up with a basic screen resolution manager for Unity, tested on OS X and Windows. But if you want to let them change the resolution from an in-game menu or if you have to enforce a specific aspect ratio, than you need to understand how Unity screen resolution management works, its connection to the PlayerPrefs and how to tune cameras to target a specific aspect ratio. Shipping your game with the Unity resolution dialog window turned on ( Edit menu > Project settings > Player | Resolution and Presentation : Display Resolution Dialog) is an easy way to let your users choose a windowed or fullscreen resolution for the game. When it’s time to publish a standalone game made in Unity 3D, one of the things to do is ensuring that the game and its UI work fine on different display resolutions. This article has been written using Unity 5.2.3 as a reference, many things could have been changed in the current version.










Unity pc build in potrait